
Standard Tournament Rules & Settings
Player Type
- Four Player versus Four Player (4v4)
Console/Platform
- Xbox 360
Match Settings
- Teams must win two out of three Games to win the Match (2/3)
- Matches will be made up of two (2) Execution Games and one (1) King of the Hill Game
- Game One: Execution, Default Map: Hotel
- Game Two: Execution, Default Map: Checkout
- Game Three: King of the Hill, Default Map: Thrashball
Final Match Settings (Winners Finals, Losers Finals, Finals/Grand Finals)
- Teams must win three out of five Games to win the Match (3/5)
- Matches will be made up of two (3) Execution Games and one (2) King of the Hill Games
- Game One: Execution, Default Map: Thrashball
- Game Two: Execution, Default Map: Gridlock
- Game Three: King of the Hill, Default Map: Hotel
- Game Four: Execution, Default Map: Mercy
- Game Five: King of the Hill, Default Map: Checkout
Maps
- Teams may agree to play on any available disc-based, unaltered map
- If the Teams cannot agree on a Map the tournament manager will force the Game defaults as listed above
Weapon Settings
- Starting Rifle: Lancer
- Starting Shotgun: Gnasher
- Hammerburst, Retro Lancer and Sawed-Off Shotgun are prohibited
- All Map Weapons set at default
Execution Game Settings
Game Options
- Rounds to win, 3
- Round Time Limit, 5
- Number of Bots, 0
- Bot Difficulty, Casual
- Bleed-Out Time, 15
- Friendly Fire, On
- Weapon Respawn, After Pickup
King of the Hill Game Settings
Game Options
- Round Score Limit, 150
- Rounds to win, 1
- Number of Bots, 0
- Bot Difficulty, Casual
- Bleed-Out Time, 15
- Friendly Fire, On
- Weapon Respawn, After Pickup



