Standard Tournament Rules & Settings


Player Type

  • Four Player versus Four Player (4v4)

Console/Platform

  • Xbox 360

Match Settings

  • Teams must win two out of three Games to win the Match (2/3)
  • Matches will be made up of two (2) Execution Games and one (1) King of the Hill Game

    - Game One: Execution, Default Map: Hotel
    - Game Two: Execution, Default Map: Checkout
    - Game Three: King of the Hill, Default Map: Thrashball

Final Match Settings (Winners Finals, Losers Finals, Finals/Grand Finals)

  • Teams must win three out of five Games to win the Match (3/5)
  • Matches will be made up of two (3) Execution Games and one (2) King of the Hill Games

    - Game One: Execution, Default Map: Thrashball
    - Game Two: Execution, Default Map: Gridlock
    - Game Three: King of the Hill, Default Map: Hotel
    - Game Four: Execution, Default Map: Mercy
    - Game Five: King of the Hill, Default Map: Checkout

Maps

  • Teams may agree to play on any available disc-based, unaltered map
  • If the Teams cannot agree on a Map the tournament manager will force the Game defaults as listed above

Weapon Settings

  • Starting Rifle: Lancer
  • Starting Shotgun: Gnasher
  • Hammerburst, Retro Lancer and Sawed-Off Shotgun are prohibited
  • All Map Weapons set at default

Execution Game Settings


Game Options

  • Rounds to win, 3
  • Round Time Limit, 5
  • Number of Bots, 0
  • Bot Difficulty, Casual
  • Bleed-Out Time, 15
  • Friendly Fire, On
  • Weapon Respawn, After Pickup

King of the Hill Game Settings


Game Options

  • Round Score Limit, 150
  • Rounds to win, 1
  • Number of Bots, 0
  • Bot Difficulty, Casual
  • Bleed-Out Time, 15
  • Friendly Fire, On
  • Weapon Respawn, After Pickup